'The Ancient Ruins Tileset' was one of the larger tilesets I modeled for ANTHEM. It consists of over 200 assets, which when combined, can be used to create an effective and wide variety of ancient stone buildings, such as temples, castles, etc.
I was responsible for modeling, texturing, sculpting, and upkeep of this tileset. This also included the creation of most tech meshes and optimizations to the tile set, over a working period of approximately 4 years.